Levels and XP
Progress a player can see.
Every session moves a player forward.
Levels turn that movement into something worth
chasing.
Set the ladder
Decide how many levels there are and what earns the XP on each rung.
Award the badges
Give a badge for the moments worth marking, and it stays on the record.
Reward the climb
A level step can trigger a journey, and the journey can grant a real bonus.
Tournaments
A leaderboard that moves while they watch.
Players see their position change in the moment.
That is the whole appeal, and it runs
on live data.
SET UP
Pick who plays
A segment, a brand, or everyone.
SCORING
Pick what counts
The activity that earns a place on the board.
LIVE
Watch it move
The board updates as play happens.
FINISH
Reward the top
The end of a tournament can start a journey.
What runs here
The engagement side, line by line.
How a player climbs
What a player plays for
Every line above is a screen your team opens in the back office, on the brands you choose. Ask for any of them in the demonstration and we will run it in front of you.
See a leaderboard move.
Thirty minutes. We set a tournament running and watch the positions change.
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