The idea
Three words. If, wait, then.
Every journey is made of those three ideas, in a row.
Anyone who can describe a plan
out loud can build one.
Something happens
A player joins a segment, deposits, reaches a level, or goes quiet.
Time passes
An hour, a day, a week. The journey holds the player at that step.
Something is done
A bonus is granted, a level is given, a message goes out, or the player moves on.
On the canvas
Drag the steps into place.
The canvas shows the whole plan at once.
A colleague reads it and understands it
without a meeting.
What a journey can hold
What happens after you save
A worked example
The quiet VIP, brought back.
One journey, five steps, and a bonus that finishes on its own.
| Step | What it says | What the player sees |
|---|---|---|
| IF | The player joins the segment named VIP, quiet. | Nothing yet. |
| WAIT | Hold for two days. | Nothing yet. |
| THEN | Grant a fifty unit bonus. | The bonus appears on the balance. |
| WATCH | Count the wagering towards the target. | A progress figure that keeps moving. |
| FINISH | Convert to cash and signal the platform. | Real money, ready to withdraw. |
The whole plan runs while your team sleeps.
We build a journey live, in front of you.
Thirty minutes. You describe the plan out loud and we draw it as you speak.
hello@vivalto.ai